Mana spent on this healing is wasted.Įffective Healing: The sum of healing that contributes to the health of the target. Overhealing: Any healing that goes above 100% of the target's health. HPS: Heals per Second - The amount of healing delivered by a player per second. TPS: Threat per Second - The amount of threat acquired by a player per second. Tank characters try to lead the group in threat generation. Threat or Aggro: Enemy attention - Gained by damage, healing, regen, buffs, and debufs. See Abilities and Talents for class-specific combat terminology.ĭPS: Damage Per Second - Short-hand for damage-dealing classes and damage-dealing specs. If you don't see any common and useful terms that you use, feel free to mention them in the comments to help complete this document and keep it up to date. This guide will be continuously updated to reflect the common language of Classic players. For example, there are various spellings for many of the listed terms, capitalization varies wildly, individuals use their own favored terminology, and certain terms evolve only in certain realms, factions, and guilds. Keep in mind that language is a living thing and can change unpredictably. Also note that the general term "group" is used in the guide unless the more specific terms "party" or "raid" are necessary. Additionally, terms that are not abbreviated or sufficiently identify their referent, like Sap, Ashkandi, or the Hinterlands, are not defined here. General terms like brb, np, and rng will not be documented in this guide, given their ubiquity. The language used in WoW is derived from the larger culture of online chat. New players are especially encouraged to use this guide while trading and finding groups for dungeon or raid content. This guide explains the most common and useful English terms used by players in Classic WoW.
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